blocking plus

Following the previous text, in my animation, there is a process of emotional accumulation before the character speaks. In George’s feedback, he suggested that I add subtle moving hold actions to the character, such as taking a deep breath or a slight tremor of the head, to imply an emotional outburst of the character.

At the same time, there is still some problems of the basic outline of the mouth shape mentioned earlier. Even when the character makes a long “o” sound, the basic outer outline of the mouth must be maintained.

At the same time, George mentioned that it is necessary to avoid repetitive head trajectories. As shown in the figure, when the character finishes speaking and is about to change from an angry expression to a smile, the character’s head should directly shift from a forward tilt to a backward tilt. Simplifying the trajectory is an important theory. Inserting too many keyframes in the motion trajectory may undermine the aesthetics and rationality of the movement.

In the laughter at the end, one should try to keep the movement of the head subtle. While using “moving hold” again, gradually transform the character’s expression from anger to a sickly smile.