Post 5 — Facial Expression 1

  1. Choose dialogue audio material

In the second part, we focused on the expression animation of the characters. This part only pays attention to the movement of the upper part of the character’s chest cavity and emphasizes the character’s performance and emotional release. We were asked to select a piece of the dialogue of a film and create character expression animations that fit the scene based on it.

We need to draw a plan, including the dialogue content, changes in characters’ expressions and characters’ personalities. I chose Stan from the movie Leon, a neurotic murderer character.

In the dialogue I selected, stan was talking about Beethoven’s music with the victim before the murder. At the end of the dialogue, he had a huge emotional change, from a slight anger to a slightly crazy laugh. The lines were condensed to only one sentence: “That’s why I stopped! Hahahahaha….”

2. Reference Video

A qualified animator always needs to take himself as a reference and experience the movements personally. Only in this way can we better understand the body mechanics principles behind the movements.

During the process of George constantly giving me suggestions, I kept adjusting and trying to act out the emotions contained in the lines. This is the result of the third version:

We’ll start making blocking next time. See you next post:)

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