By combining the bouncing ball and pendulum animation mentioned in previous two chapters, we can get the animation of the ball with the tail in this chapter. This kind of model is also the movement mode of many creatures in nature, such as squirrels, foxes and other creatures with large tails meet the similar movement law of the ball with the tail when they bounce and run.
Taking the video of a squirrel jumping as an example, the trajectory of its tail following its body is very representative, so animators abstracted it as a geometric model of a “ball with a tail”, as shown in the following video, which animates the characteristics of the movement of this form of ball.
On the basis of this animation, in the third week, I made a blocking version of the ball animation with the tail, but the trajectory of the tail is not complete, ignoring the “S” shape, “C” shape curve, etc., which has been made in the pendulum animation, the following homework link.
https://syncsketch.com/sketch/MTg3ZTdhNTk5/

In the assignment of the fourth week, I modified the animation after the revision of the class assignment in the third week. The following is the link of the assignment.
https://syncsketch.com/sketch/MmU0M2Q3Njhk/
